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Ludo

Roll. Race. Knock them out.

Get all four tokens around the board and home. Land on a rival and send them back to base. Sixes roll again.

How to play

  1. 1You need a 6 to move a token out of your base.
  2. 2Each roll, pick which of your tokens in play to move.
  3. 3Land on a single opposing token — off a safe square — and it goes back to base.
  4. 4Roll a 6 and you go again; three in a row and you lose the turn.
  5. 5Exact roll to bring a token home. All four home wins.

At a glance

Players
2–4
Length
20–40 min · Long session
Ages
6+
Difficulty
Medium
Online play
Yes — join strangers

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