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Games to play with friends

Same room or five time zones apart.

Send a link in the group chat and you're playing. Works just as well passing one laptop around as it does on a video call with friends across the country.

A video call plus a shared room code covers the case where half the group is remote — everyone plays from their own screen either way, so it doesn't matter who's actually in the room.

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Hosting this one

  1. 1Drop the join link straight into the group chat instead of reading out a code.
  2. 2Imposter and Bomb Pass play just as well over a call as in person.
  3. 3If it's a regular thing, bookmark your profile page — your nickname and avatar carry over next time.

Games that work in a group chat

The best games for friends are the ones where getting started takes less effort than deciding what to play. Here, that means one person creates a room, drops the join link into the group chat, and anyone who taps it is in after choosing a nickname. There's no account and nothing to install, which matters when at least one person is always on a phone they can't be bothered to update.

For a group of four or more, Imposter is the one people ask to play again. One or two players don't know the secret word, everyone gives a clue, and the group argues about who's faking. Bomb Pass suits a bigger, louder group of anywhere from three to twenty, and Word Scramble is a quick race that everyone can join, whether or not they're any good.

For two friends, Connect 4 is a proper head-to-head, and Ludo works with two to four players if you want something longer.

Playing with friends who live far away

Distance matters less than you'd think. Everyone joins from their own screen and sees the same game live, so it doesn't matter whether you're in the same flat or five time zones apart. Put a voice or video call on alongside it, since the games don't include chat, and talking is a big part of why Imposter works.

If someone's connection drops, their seat is held for 30 seconds and they rejoin exactly where they were. If the host is the one who drops, control passes to another player, so the game doesn't end because of one person's wifi.

Making it a regular thing

A recurring game night sticks when it's cheap to organise. Fix a day, send the link, and let people join late. Because rounds run from three to fifteen minutes for most of the games, nobody feels stuck when someone has to leave, and the host can switch to a different game between rounds.

Your nickname and avatar are remembered on the same device, so returning takes even fewer taps.

Questions people ask

Does everyone need to be in the same place?
No — it works exactly the same over a video call with friends across the country as it does passing one laptop around in the same room.
How do we send the invite?
Drop the join link straight into the group chat you already use — no one has to read out a code.
Which games work best on a call?
Imposter and Bomb Pass both play just as well over a call as in person — most of the fun is in the talking, not the screen.
Do we lose our nicknames between game nights?
No — bookmark your profile page and your nickname and avatar carry over next time, if it's a regular thing.
Is it free to play?
Yes, fully free — supported by ads that sit in fixed slots and never cover the board or the controls.

How a game night works

  1. 1

    Pick a game

    Eight to start with. Quick fillers to full board games.

  2. 2

    Create a room

    One tap. You get a 4-digit code and a QR to share.

  3. 3

    Share the code

    Friends type it in, or scan the QR from their phone.

  4. 4

    Play

    Host hits start. You're in. Play again in one tap.

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