How to Play Ghost Hunt: Rules, Tips and a Winning Strategy
Ghost Hunt is a hidden-role party game for three to ten players. Here's how a round works, and how to catch the ghost or get away with it.
In Ghost Hunt, a ghost is haunting the house and it's one of the players. One person is picked at random to be the ghost, and only they know. Everyone else is a ghost hunter. The hunters win if they vote out the ghost, and the ghost wins if it isn't caught.
How a round works
- Night. The house has eight rooms. Everyone secretly picks one, the ghost included. You can change your pick until everyone has chosen, and if you haven't picked when the timer ends you're sent to a random room.
- Dawn. Everyone sees where everyone else was. A hunter who was in the ghost's room feels a chill, and only that hunter is told. The ghost never feels one. You have half a minute to talk.
- Repeat. This happens three nights in a row.
- Vote. Everyone votes for who they think the ghost is (not themselves). If one player has more votes than anyone else and it's the ghost, the hunters win. A tie, or a wrong accusation, and the ghost wins.
Tips for hunters
- A chill is a clue. The ghost is one of the other people who were in your room that night. If you were chilled on two nights, look for someone who was in your room both times.
- Vary your rooms. If you always pick the same room, the ghost can plan around you.
- Share your chills, and question other people's. A chill is only useful if people believe you, and the ghost may claim one that never happened.
- Agree on one suspect before the vote. A tied vote is a win for the ghost.
Tips for the ghost
- Be unpredictable. If hunters can guess your room, they'll all be there and you'll chill everybody.
- Haunting a room alone chills nobody. That's quiet, but it also tells people you weren't where they thought.
- Bluff a chill. Claiming one on a night you weren't chilled for real makes you look like a hunter, but make sure your story fits the rooms everyone saw at dawn.
- Push the vote to split. You don't have to be innocent, just not the clear top vote.
How to set it up
Create a room, share the code, and have everyone join on their own phone. You can add computer players to fill the table if you're short, but the game is best with real people talking, either in the same room or on a call. If you like this one, Imposter is the other social-deduction game on the site.